SC2 blows my mind, and since I have massive b.net limitations staring me in the face, (only five publish spots? C'mon blizzard.) I will be taking my time and making quality RPGs to play. I've posted some videos on http://reddit.com/r/starcraft and I got quite a bit of good feedback from that crowd so I decided to make a blog so people can keep up with my progress.
Here's a recap of where I am so far in my first RPG:
- Main character created
- UI/Controls work like WoW
- Quest system and quest log in place/working
- Leveling system working
- Custom upgrades working (incomplete)
- Hearth stone feature (warp to towns) working
- Death system working
- Multiplayer working (some tweaks needed)
Here are my goals:
- Write a compelling story (the bad guy(s) wont feel cliche, or bad for no reason.)
- Give quests that don't feel generic. (dynamic quests that change based on behaviors, and a large variety of quests)
- Give an experience that's worth playing multiple times.
- Create massive boss battles that feel insane in a FF11 kind of way.
- Have end-game quests, and add new quests like add-ons after the game has been completed
The Recent Disaster
I'm working on finishing custom upgrades, but I was set back recently by a dependencies error that glitched my main hero. It was so bad, I couldn't even select the unit to delete it. The map would freeze if anything associated with the broken Hero was touched. After a few days of repair work I finally got it back to where it was today. I'm happy to say that the glitch wasn't for nothing. I was able to use a new character model that looks cooler, and I started planning ahead for a possible secret unit that transforms the main hero into something much bigger.I also found a bunch of great story campaign units that I was looking for as well. Everything seemed normal with my map until last night when I tested it online and the scripts were corrupted. I was controlling my friends unit and his camera was completely messed up. I found out that there was one variable that was messed up. One small mistake can make things go crazy. Now that everything is caught up, I can finally start adding new content to the map.
What's Next
Right now I am working on completing the upgrade system, but I also have to create a custom ability as well. I was able to create one custom ability but it didn't work out exactly as I had hoped. This RPG will be a stepping stone in learning the editor, but I won't release garbage. Check back here for progress reports and I'll let you know when I have an estimated release date. Thanks for the support so far!

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